Os Princípios Básicos de 33 Immortals Gameplay



has a hub world, The Dark Woods, that players return to after each loop. This is where you’re able to apply upgrades, equip new weapons, alter your appearance and get some training in.

33 Immortals. One wayward dodge might push you into the path of a stumbling army of headless titans, who were, until just now, chasing some other poor soul. I’m speaking of this from experience. I’m just helpful like that.

Nous avons eu l’occasion por tester pendant quelques heures cet infernal mfoilange en avance en compagnie do confrères et des développeurs du jeu, et voici donc nos premières impressions à son sujet. Sommaire

Thankfully, Thunder Lotus has been listening it seems, as a changelog for the day-one patch I’ve seen lists a permanent reduction of the dodge cooldown to 1 second. The update will also offer more perks when starting out and reduce the number of hurdles you have to jump through to unlock features like weapon upgrades, hopefully reducing the starting grind.

I didn’t find any of the characters in the hub world particularly intriguing, but they serve their purpose just fine. Besides, it’s not about them — the main focus in 33 Immortals

I would have loved to have more open slots to add friends, perhaps with some sort of drawbacks to cancel out the added coordination.

In particular, to me Lucifer’s and Adam and Eve’s boss themes perfectly capture the overwhelming presence of these divine adversaries making you feel like just a poor, damned soul in looking 33 Immortals Gameplay to defy the impossible.

Meanwhile, dying means becoming a pinprick of light that another player can find and revive before a timer runs out. Coming back into the fight is always a good time. However, returning like this cuts down the health bar by quite a margin. Dying in this reduced state means it’s a trip straight back to the Dark Woods.

The good news is that all these and more features and content are a part of the studio’s roadmap for 2025. The bad news is that you aren’t getting any of it right now, essentially making the early access version a worse experience if you pick it up this soon, unless you want the title in your library before the price goes up at the 1.0 launch.

Finishing 12 of these dungeons filled with waves of enemies is how the final fight against Hell’s mobs begins, all to prove the surviving souls’ worth facing Lucifer.

Annoncé pour la toute première fois en juin 2023 lors du Xbox Games Showcase, l’intrigant rogue-lite « massivement multijoueur » 33 Immortals sort aujourd’hui en early access.

Every time I perished in a run, I was already thinking of how I could make the next better, trying not to rely on the chance-based item drops. In the beginning, I simply wanted to rush to the boss level, so it was all about using valuable resources to report to nearby Torture Chambers and finishing them as fast as possible. Once I had my soul’s ass thoroughly beat, I slowed the pace down and made sure to get some personal upgrades in between the dungeons, which meant sticking with groups that were farming enemies and world items instead of just the dungeons.

I played the preview solo because I was feeling particularly antisocial that day, but of course that doesn’t mean I was alone. Other players occupy the hub world and the main maps in 33 Immortals

I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.

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